![]() ![]() And of course if microtransactions attached to these seasons remain unintrusive. I mean this could work, depending on how the seasons go and if Blizzard can stay on top of things. So if Diablo 3 couldn’t get one more expansion together when it had every reason to, perhaps that was the beginning of ditching the concept entirely. With blockbuster Diablo 3 and Reaper sales, no one really understood why another expansion was ever made for D3, and what appeared to be parts of an expansion, new zones, a couple quests, the Necromancer class, were released piecemeal later. We already have gotten some indication that Blizzard has been shying away from expansions for a game like this for some time. And also to miss the idea of a large expansion, if that is in fact what’s happening here. So while I hope this would go well, I think it’s plenty appropriate to be skeptical. Only a very few have succeeded like Destiny 2 or Genshin Impact, and of course those games have still had plenty of struggles. Without fail, almost every live game that has tried to stick to a roadmap with substantive PvE content on a seasonal basis has failed. I am also worried about a game promising to provide meaningful story content every three months. Reaper of Souls in particular was the moment D3 really turned things around, and it added a huge amount of content and totally revamped how the game was played. Part of me really does not love this, given that Diablo’s Lord of Destruction and Reaper of Souls were such seminal parts of D2 and D3.
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